rapier-2d-factory overview
Table of contents
utils
Rapier2dFactory (class)
Signature
export declare class Rapier2dFactory {
constructor(protected readonly world: Rapier2dWorldComponent)
}
createRigidBody (method)
Signature
createRigidBody(
descriptor: BodyShape2DDescriptor,
transform?: {
position?: Point2;
rotation?: number;
},
): Rapier2dRigidBodyComponent
createTrigger (method)
Signature
createTrigger(
descriptor: Shape2DDescriptor,
transform?: {
position?: Point2;
rotation?: number;
},
): Rapier2dTriggerComponent
createColliderDescr (method)
Signature
public createColliderDescr(descriptor: Shape2DDescriptor): ColliderDesc[]
createRigidBodyDescr (method)
Signature
public createRigidBodyDescr(
options: Partial<Body2DOptions>,
transform?: { position?: Point2; rotation?: number },
): RigidBodyDesc