gg-3d-world overview
Table of contents
- utils
- Gg3dWorld (class)
- Gg3dWorldSceneTypeDocPPatch (type alias)
- Gg3dWorldSceneTypeDocVPatch (type alias)
- Gg3dWorldSceneTypeRepo (type alias)
- Gg3dWorldTypeDocPPatch (type alias)
- Gg3dWorldTypeDocRepo (type alias)
- Gg3dWorldTypeDocVPatch (type alias)
- PhysicsTypeDocRepo3D (type alias)
- TypedGg3dWorld (type alias)
- VisualTypeDocRepo3D (type alias)
utils
Gg3dWorld (class)
Signature
export declare class Gg3dWorld<TypeDoc, SceneTypeDoc> {
constructor(args: { visualScene?: SceneTypeDoc['visualScene']; physicsWorld?: SceneTypeDoc['physicsWorld'] })
}
addPrimitiveRigidBody (method)
Signature
addPrimitiveRigidBody(
descr: BodyShape3DDescriptor,
position: Point3 = Pnt3.O,
rotation: Point4 = Qtrn.O,
material: DisplayObject3dOpts<TypeDoc['vTypeDoc']['texture']> = {},
): Entity3d<TypeDoc>
addRenderer (method)
Signature
addRenderer(
camera: TypeDoc['vTypeDoc']['camera'],
canvas?: HTMLCanvasElement,
rendererOptions?: Partial<RendererOptions & TypeDoc['vTypeDoc']['rendererExtraOpts']>,
): Renderer3dEntity<TypeDoc['vTypeDoc']>
registerConsoleCommands (method)
Signature
protected registerConsoleCommands(ggstatic: {
registerConsoleCommand: (
world: GgWorld<any, any> | null,
command: string,
handler: (...args: string[]) => Promise<string>,
doc?: string,
) => void;
})
loader (property)
Signature
readonly loader: Gg3dLoader<TypeDoc>
Gg3dWorldSceneTypeDocPPatch (type alias)
Signature
export type Gg3dWorldSceneTypeDocPPatch<
PTypeDoc extends PhysicsTypeDocRepo3D,
PW extends IPhysicsWorld3dComponent<PTypeDoc> | null
> = Omit<Gg3dWorldSceneTypeRepo, 'physicsWorld'> & { physicsWorld: PW }
Gg3dWorldSceneTypeDocVPatch (type alias)
Signature
export type Gg3dWorldSceneTypeDocVPatch<
VTypeDoc extends VisualTypeDocRepo3D,
VS extends IVisualScene3dComponent<VTypeDoc> | null
> = Omit<Gg3dWorldSceneTypeRepo, 'visualScene'> & { visualScene: VS }
Gg3dWorldSceneTypeRepo (type alias)
Signature
export type Gg3dWorldSceneTypeRepo<TypeDoc extends Gg3dWorldTypeDocRepo = Gg3dWorldTypeDocRepo> = {
visualScene: IVisualScene3dComponent<TypeDoc['vTypeDoc']> | null
physicsWorld: IPhysicsWorld3dComponent<TypeDoc['pTypeDoc']> | null
}
Gg3dWorldTypeDocPPatch (type alias)
Signature
export type Gg3dWorldTypeDocPPatch<PTypeDoc extends PhysicsTypeDocRepo3D> = Omit<Gg3dWorldTypeDocRepo, 'pTypeDoc'> & {
pTypeDoc: PTypeDoc
}
Gg3dWorldTypeDocRepo (type alias)
Signature
export type Gg3dWorldTypeDocRepo = {
vTypeDoc: VisualTypeDocRepo3D
pTypeDoc: PhysicsTypeDocRepo3D
}
Gg3dWorldTypeDocVPatch (type alias)
Signature
export type Gg3dWorldTypeDocVPatch<VTypeDoc extends VisualTypeDocRepo3D> = Omit<Gg3dWorldTypeDocRepo, 'vTypeDoc'> & {
vTypeDoc: VTypeDoc
}
PhysicsTypeDocRepo3D (type alias)
Signature
export type PhysicsTypeDocRepo3D = {
factory: IPhysicsBody3dComponentFactory
loader: IPhysicsBody3dComponentLoader
rigidBody: IRigidBody3dComponent
trigger: ITrigger3dComponent
raycastVehicle: IRaycastVehicleComponent
}
TypedGg3dWorld (type alias)
Signature
export type TypedGg3dWorld<VW extends Gg3dWorld<any> | null, PW extends Gg3dWorld<any> | null> = VW extends Gg3dWorld<
infer VTD,
infer VSTD
> | null
? PW extends Gg3dWorld<infer PTD, infer PSTD> | null
? Gg3dWorld<
{
vTypeDoc: VTD['vTypeDoc']
pTypeDoc: PTD['pTypeDoc']
},
{
visualScene: VSTD['visualScene']
physicsWorld: PSTD['physicsWorld']
}
>
: never
: never
VisualTypeDocRepo3D (type alias)
Signature
export type VisualTypeDocRepo3D = {
factory: IDisplayObject3dComponentFactory
loader: IDisplayObject3dComponentLoader
displayObject: IDisplayObject3dComponent
renderer: IRenderer3dComponent
rendererExtraOpts: {}
camera: ICameraComponent
texture: unknown
}