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entity-3d-positioning.animator overview


Table of contents


utils

Entity3dPositioningAnimator (class)

Signature

export declare class Entity3dPositioningAnimator<T> {
  constructor(public entity: T, protected _animationFunction: AnimationFunction<Positioning3d>)
}

onSpawned (method)

Signature

onSpawned(world: Gg3dWorld)

applyPositioning (method)

Signature

protected applyPositioning(value: Positioning3d)