camera-3d.animator overview
Table of contents
utils
Camera3dAnimationArgs (type alias)
Signature
export type Camera3dAnimationArgs = {
  position: Point3
  target: Point3
  up?: Point3
  fov?: number
}
Camera3dAnimator (class)
Signature
export declare class Camera3dAnimator<VTypeDoc> {
  constructor(
    public entity: Renderer3dEntity<VTypeDoc>,
    protected _animationFunction: AnimationFunction<Camera3dAnimationArgs>
  )
}
onSpawned (method)
Signature
onSpawned(world: Gg3dWorld<Gg3dWorldTypeDocVPatch<VTypeDoc>>)
applyPositioning (method)
Signature
protected applyPositioning(value: Camera3dAnimationArgs)