camera-3d.animator overview
Table of contents
utils
Camera3dAnimationArgs (type alias)
Signature
export type Camera3dAnimationArgs = {
position: Point3
target: Point3
up?: Point3
fov?: number
}
Camera3dAnimator (class)
Signature
export declare class Camera3dAnimator<VTypeDoc> {
constructor(
public entity: Renderer3dEntity<VTypeDoc>,
protected _animationFunction: AnimationFunction<Camera3dAnimationArgs>
)
}
onSpawned (method)
Signature
onSpawned(world: Gg3dWorld<VTypeDoc>)
applyPositioning (method)
Signature
protected applyPositioning(value: Camera3dAnimationArgs)