parallax-layer-2d.entity overview
Table of contents
utils
ParallaxLayer2dEntity (class)
Wraps a parallax layer component (VTypeDoc['parallaxLayer'], see IParallaxLayer2dComponent)
so it can be added to a world, found by name and removed with its level. Created by
Gg2dWorld.addParallaxLayer or the "ParallaxLayer" level-JSON class. The layer positions
itself from each renderer's camera, so this entity has nothing to do per tick.
Signature
export declare class ParallaxLayer2dEntity<VTypeDoc> {
constructor(public readonly layer: VTypeDoc['parallaxLayer'])
}
tickOrder (property)
Signature
readonly tickOrder: TickOrder.OBJECTS_BINDING