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entity-2d overview


Table of contents


utils

Entity2d (class)

Signature

export declare class Entity2d<VTypeDoc, PTypeDoc> {
  constructor(
    public readonly object2D: VTypeDoc['displayObject'] | null,
    public readonly objectBody: PTypeDoc['rigidBody'] | null
  )
}

updateVisibility (method)

Signature

public updateVisibility(): void

runTransformBinding (method)

Synchronize physics body transform with entity (and object2d if defined)

Signature

protected runTransformBinding(objectBody: PTypeDoc['rigidBody'], object2D: VTypeDoc['displayObject'] | null): void

tickOrder (property)

Signature

readonly tickOrder: TickOrder.OBJECTS_BINDING