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entity-2d overview


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utils

Entity2d (class)

Signature

export declare class Entity2d<TypeDoc> {
  constructor(options: {
    object2D?: TypeDoc['vTypeDoc']['displayObject']
    objectBody?: TypeDoc['pTypeDoc']['rigidBody']
  })
}

updateVisibility (method)

Signature

public updateVisibility(): void

runTransformBinding (method)

Synchronize physics body transform with entity (and object2d if defined)

Signature

protected runTransformBinding(
    objectBody: TypeDoc['pTypeDoc']['rigidBody'],
    object2D: TypeDoc['vTypeDoc']['displayObject'] | null,
  ): void

tickOrder (property)

Signature

readonly tickOrder: TickOrder.OBJECTS_BINDING

object2D (property)

Signature

readonly object2D: TypeDoc["vTypeDoc"]["displayObject"] | null

objectBody (property)

Signature

readonly objectBody: TypeDoc["pTypeDoc"]["rigidBody"] | null