entity-2d overview
Table of contents
utils
Entity2d (class)
Signature
export declare class Entity2d<VTypeDoc, PTypeDoc> {
constructor(
public readonly object2D: VTypeDoc['displayObject'] | null,
public readonly objectBody: PTypeDoc['rigidBody'] | null
)
}
updateVisibility (method)
Signature
public updateVisibility(): void
runTransformBinding (method)
Synchronize physics body transform with entity (and object2d if defined)
Signature
protected runTransformBinding(objectBody: PTypeDoc['rigidBody'], object2D: VTypeDoc['displayObject'] | null): void
tickOrder (property)
Signature
readonly tickOrder: TickOrder.OBJECTS_BINDING