entity-2d overview
Table of contents
utils
Entity2d (class)
Signature
export declare class Entity2d<TypeDoc> {
constructor(options: {
object2D?: TypeDoc['vTypeDoc']['displayObject']
objectBody?: TypeDoc['pTypeDoc']['rigidBody']
})
}
updateVisibility (method)
Signature
public updateVisibility(): void
runTransformBinding (method)
Synchronize physics body transform with entity (and object2d if defined)
Signature
protected runTransformBinding(
objectBody: TypeDoc['pTypeDoc']['rigidBody'],
object2D: TypeDoc['vTypeDoc']['displayObject'] | null,
): void
tickOrder (property)
Signature
readonly tickOrder: TickOrder.OBJECTS_BINDING
object2D (property)
Signature
readonly object2D: TypeDoc["vTypeDoc"]["displayObject"] | null
objectBody (property)
Signature
readonly objectBody: TypeDoc["pTypeDoc"]["rigidBody"] | null