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entity-2d-positioning.animator overview


Table of contents


utils

Entity2dPositioningAnimator (class)

Signature

export declare class Entity2dPositioningAnimator<T> {
  constructor(public entity: T, protected _animationFunction: AnimationFunction<Positioning2d>)
}

onSpawned (method)

Signature

onSpawned(world: Gg2dWorld)

applyPositioning (method)

Signature

protected applyPositioning(value: Positioning2d)