three-renderer.component overview
Table of contents
utils
ThreeRendererComponent (class)
Signature
export declare class ThreeRendererComponent {
constructor(
public readonly scene: ThreeSceneComponent,
public camera: ThreeCameraComponent,
public readonly canvas?: HTMLCanvasElement,
rendererOptions: Partial<RendererOptions & WebGLRendererParameters> = {}
)
}
addToWorld (method)
Signature
addToWorld(world: Gg3dWorld<ThreeVisualTypeDocRepo, PhysicsTypeDocRepo3D, ThreeSceneComponent>)
removeFromWorld (method)
Signature
removeFromWorld(world: Gg3dWorld<ThreeVisualTypeDocRepo, PhysicsTypeDocRepo3D, ThreeSceneComponent>)
resizeRenderer (method)
Signature
resizeRenderer(newSize: Point2): void
render (method)
Signature
render(): void
dispose (method)
Signature
dispose(): void
nativeRenderer (property)
Signature
readonly nativeRenderer: any
world (property)
Signature
world: any
debugView (property)
Signature
debugView: ThreePhysicsDebugView | null