rapier-3d-factory overview
Table of contents
utils
Rapier3dFactory (class)
Signature
export declare class Rapier3dFactory {
constructor(protected readonly world: Rapier3dWorldComponent)
}
createRigidBody (method)
Signature
createRigidBody(
descriptor: BodyShape3DDescriptor,
transform?: {
position?: Point3;
rotation?: Point4;
},
): Rapier3dRigidBodyComponent
createTrigger (method)
Signature
createTrigger(
descriptor: Shape3DDescriptor,
transform?: {
position?: Point3;
rotation?: Point4;
},
): Rapier3dTriggerComponent
createRaycastVehicle (method)
Signature
createRaycastVehicle(chassis: Rapier3dRigidBodyComponent): never
createColliderDescr (method)
Signature
public createColliderDescr(descriptor: Shape3DDescriptor): ColliderDesc[]
createRigidBodyDescr (method)
Signature
public createRigidBodyDescr(
options: Partial<Body3DOptions>,
transform?: { position?: Point3; rotation?: Point4 },
): RigidBodyDesc