entity-3d-positioning.animator overview
Table of contents
utils
Entity3dPositioningAnimator (class)
Signature
export declare class Entity3dPositioningAnimator<T> {
constructor(public entity: T, protected _animationFunction: AnimationFunction<Positioning3d>)
}
onSpawned (method)
Signature
onSpawned(world: Gg3dWorld)
applyPositioning (method)
Signature
protected applyPositioning(value: Positioning3d)